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Rip Rigged/Fitted meshes just in 1 click
wow thanks thats an awesome resource
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Anyone had any success ripping the Catwa Catya head with Gina's tool? Theoretically it should be possible with the recent update to the tool, where the polygon limit was removed + materials fixed?
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Hm getting this error when trying to generate a bento-rigged object from XML:

[Image: heEHl3r.png]


Text:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at m.customSkele(Int32 0)
at ColladaDae.writeDae(String 0, String 1, Boolean 2, Boolean 3, UUID 4, Boolean 5, Boolean 6, Boolean 7, Boolean 8, Boolean 9)
at MeshesSL.L()
at MeshesSL.9(Object 0, EventArgs 1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

-------


The .dae that's generated is basically missing the entire "<library_visual_scenes>" / "<visual_scene id="Scene" name="Scene">" /<node> section at the end.
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Thank you Gina. I know I will probably spend a week trying to figure it out. But that's how I learn.
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(12-24-2017, 06:22 AM)lilith969 Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.Thank you Gina. I know I will probably spend a week trying to figure it out. But that's how I learn.

in the download is a .PDF there Gina explain how to use MeshesSL Smile



[Image: 10ifb54.png]


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