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Changing tags, how do they do this?
#1
I was at the Progeny ball and saw one with a steady changing group tag. I can't imagine just sitting there and manually clicking her tags so i think it may be a script. Any clues?
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#2
It's a GIF, clik on it to see it play.
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#3
May it's some opencollar application that replaces group tag.
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#4
If that catches on, I hope the Lab throttles tag changes. As far as I know, all viewers force a whole scene redraw when you change your tag, which means whoever's tag changed is re-requesting all the necessary data to do the redraw. I can't imagine the servers being happy about it if very many people start doing it at the same time.
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#5
I wonder what viewer they were using?
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#6
(01-01-2019, 08:30 AM)Benjamin Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.It's a GIF, clik on it to see it play.

use RLV command : @setgroup:

you need to be owner of the group 
1-  activate your RLV in firestorm
2-   create 7 roles in your group and name it 1,2,3,... 7 and set the 7 titles and assign yourself this 7 roles
3 - create a prims and drop the script
4 - change <----- YOUR GROUP UUID--->  with your group and save script
5 wear this prim like HUD
6 click on hud

integer role;
integer maxrole=7;
default
{
    state_entry()
    {
        llSetTimerEvent(0);
         llSetColor(<1,0,0>,ALL_SIDES);       
    }

    touch_start(integer total_number)
    {
        state on;
    
    }
}

state on
{
    state_entry()
    {
        role=0;
        llSetTimerEvent(0.5);
        llSetColor(<0,1,0>,ALL_SIDES);
    }
     touch_start(integer total_number)
    {
        state default;
    }    
    timer()
    {
        role++;
        if(role>maxrole)
        {
            role=1;
        }
        llOwnerSay("@setgroup:"+"<----- YOUR GROUP UUID--->"+";"+(string) role+"=force");        
    }   
}
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#7
FCTeam, you never stop amazing me Big Grin
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#8
(01-01-2019, 06:27 PM)FCTEAM Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.
(01-01-2019, 08:30 AM)Benjamin Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.It's a GIF, clik on it to see it play.

use RLV command : @setgroup:

you need to be owner of the group 
1-  activate your RLV in firestorm
2-   create 7 roles in your group and name it 1,2,3,... 7 and set the 7 titles and assign yourself this 7 roles
3 - create a prims and drop the script
4 - change <----- YOUR GROUP UUID--->  with your group and save script
5 wear this prim like HUD
6 click on hud

integer role;
integer maxrole=7;
default
{
    state_entry()
    {
        llSetTimerEvent(0);
         llSetColor(<1,0,0>,ALL_SIDES);       
    }

    touch_start(integer total_number)
    {
        state on;
    
    }
}

state on
{
    state_entry()
    {
        role=0;
        llSetTimerEvent(0.5);
        llSetColor(<0,1,0>,ALL_SIDES);
    }
     touch_start(integer total_number)
    {
        state default;
    }    
    timer()
    {
        role++;
        if(role>maxrole)
        {
            role=1;
        }
        llOwnerSay("@setgroup:"+"<----- YOUR GROUP UUID--->"+";"+(string) role+"=force");        
    }   
}

Wohowwwwww replove send Smile

Cyra
[Image: 2uq0lt4.png]
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#9
(01-01-2019, 06:27 PM)FCTEAM Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.
(01-01-2019, 08:30 AM)Benjamin Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.It's a GIF, clik on it to see it play.

use RLV command : @setgroup:

you need to be owner of the group 
1-  activate your RLV in firestorm
2-   create 7 roles in your group and name it 1,2,3,... 7 and set the 7 titles and assign yourself this 7 roles
3 - create a prims and drop the script
4 - change <----- YOUR GROUP UUID--->  with your group and save script
5 wear this prim like HUD
6 click on hud

integer role;
integer maxrole=7;
default
{
    state_entry()
    {
        llSetTimerEvent(0);
         llSetColor(<1,0,0>,ALL_SIDES);       
    }

    touch_start(integer total_number)
    {
        state on;
    
    }
}

state on
{
    state_entry()
    {
        role=0;
        llSetTimerEvent(0.5);
        llSetColor(<0,1,0>,ALL_SIDES);
    }
     touch_start(integer total_number)
    {
        state default;
    }    
    timer()
    {
        role++;
        if(role>maxrole)
        {
            role=1;
        }
        llOwnerSay("@setgroup:"+"<----- YOUR GROUP UUID--->"+";"+(string) role+"=force");        
    }   
}

Thanks man! I was reminded of a group enforcer I have, that changes my group to the appropriate one for the sims I go to.
I can save one group for each sim and it uses RLV to change my group when I change sims, if it can find an appropriate group.
It has been a time saver for some time now.





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