Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Singularity builds but no media
#1
Built Win64 Singularity but it does not play any media or make any function sounds at all.
Also noticed the appearance customizer floater window has all the body part buttons disabled so it impossible to edit the avatar shape. 
The code base is unmodified taken straight from github.  Other than that it works great.  Any ideas?

I also built a modded version with "OldSkool"  mac/HD spoofing, ripping mesh, and animations and its got the same media appearance
floater issues as the OEM build.  I will figure it out eventually but I thought I be lazy and see if someone knows the answer.
Reply
#2
Don't build from the Singularity repository. Build from

[To see links please register here]

, on branch 'animesh'.

And about the spoofer, make sure you're spoofing that shit everywhere in the source. I don't remember if OldSkool really covers all the bases in that regard. One place I can think right off top of my brain to tell you double check, is in the statistics packet that gets sent to the server every few minutes, in llviewerstats.cpp; it's not worth a fuck if you spoof the login and then tell the real shit five minutes later in that packet, from the same connection.
Fractured Crystal: You know ban evasion isn’t in the TOS, right?
---
SL banned? Search 'technitium', 'MAC changer', 'serial changer', 'ban evasion', 'VPN', 'IP ban', 'hardware ban'.
---
I can argue any side of everything with equal conviction.  You have been warned.
---
New here?  Click:

[To see links please register here]

Reply
#3
(08-21-2019, 01:35 AM).Flagg. Wrote:

[To see links please register here]

Don't build from the Singularity repository. Build from

[To see links please register here]

, on branch 'animesh'.

And about the spoofer, make sure you're spoofing that shit everywhere in the source.  I don't remember if OldSkool really covers all the bases in that regard.  One place I can think right off top of my brain to tell you double check, is in the statistics packet that gets sent to the server every few minutes, in llviewerstats.cpp; it's not worth a fuck if you spoof the login and then tell the real shit five minutes later in that packet, from the same connection.

Thanks for the redirect to animesh. I have not gotten that to build just yet due to some unresolved externals related to a few of the plugin targets (614 errors). Likely my config is not right for it, but I have not had time to look at it. 

On the plus side I was able to fix the edit wearable panel (in my master OS hack) so its fully functional. I looked at llviewerstats.cpp and had to laugh as I saw what it does with the mac addr (replacing two of the byte code with month and day):
std::string macAddressString = llformat("%02x-%02x-%02x-%02x-%02x-%02x", MACAddress[0], day, month, MACAddress[3], MACAddress[4], MACAddress[5]);

Guess it hides the true NIC MAC, but is not an anonymous unique id either.. Easy enough to change though...

Thanks again, learning curve was steep but is getting there...
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
Exclamation Singularity Build Problem citizenband51 4 891 08-21-2017, 04:08 AM
Last Post: citizenband51
  Development Environment On Windows for latest Singularity Viewer Fransico 5 906 01-25-2017, 07:47 AM
Last Post: C.Nails



Users browsing this thread: 1 Guest(s)