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Sculpt and Texture Viewer - all Worlds
#1
moinsen


While playing with my local Opensim i felt a serious need for a Sculpt Viewer.
So i made one.
Unfortunately, cant get an XML export that dosn't kill Primnumbers to me?????.
Anyway,
Therefore,for all Opensim Users i include an IAR File

and for those, who like to fiddle with Prim numbers or use it elsewhere, i exported it as XML File as well. Check the Script for numbering Order.

3 Scripts,
left - main - right, should be easy.


To use it, all You need to do is, drop Your Textures into Main Prim.

It hands You the Texture File or tells You the UUID on touch

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#2
(04-11-2019, 03:22 AM)wally t2 Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.moinsen


While playing with my local Opensim i felt a serious need for a Sculpt Viewer.
So i made one.
Unfortunately, cant get an XML export that dosn't kill Primnumbers to me?????.
Anyway,
Therefore,for all Opensim Users i include an IAR File

and for those, who like to fiddle with Prim numbers or use it elsewhere, i exported it as XML File as well. Check the Script for numbering Order.

3 Scripts,
left - main - right, should be easy.


To use it, all You need to do is, drop Your Textures into Main Prim.

It hands You the Texture File or tells You the UUID on touch

-----------------------------------> Download Guests cannot see links in the messages. Please register to forum by clicking here to see links.

Maybe add a pic so we can see what it is?
Thank you

Cyra
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#3
(04-15-2019, 12:57 PM)..:: Cyra ::.. Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.Maybe add a pic so we can see what it is?
Thank you

Cyra

picture Guests cannot see links in the messages. Please register to forum by clicking here to see links.
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