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Is Second Life still viable?
#1
This is actually something I have speculated on for a few years now.  Is SL still going to be around in a few years?

I have been living in-world since 2007, and what I have seen over the last few years has become really disturbing.  And it actually has comparison to real-world companies that have gone under.

First of all, there is one thing many companies that have failed have in common.  As things got tighter, the stores started to get more empty.  Less isles, less products, the space between the isles gets bigger and bigger.  I remember when stores like CompUSA, Circuit City, Builders Emporium, Sears, K-Mart, Blockbuster, and Toys R Us were crammed tightly and had an incredible amount of products.  But in each and every case, as I look back before the bankruptcy there were less items on the shelves, and even less shelves until they ultimately went under.

In SL you can see this simply by wandering around Mainland.  When I started, Mainland was densely packed, and highly desirable.  It seemed like everybody wanted to be there, especially next to a road, river, or railroad.  Today, it is like Mainland is a giant desert.  With almost all of the land being "Abandoned", and LL is doing absolutely nothing about it.

In RL, when you have that kind of situation, the price of land drops as an incentive to get people to move in.  But not in SL, here it can remain vacant for a decade, LL has never dropped the price.  And in fact, we recently had a price increase for accounts (which is needed if you want to buy land directly from LL and not rent it).

A shrinking user base, stagnant land prices, and increasing user prices.  Heck, I do not even see the Levittown offer of a "SL Home" as any kind of an incentive.  They could literally be giving every paid member a plot 4 times bigger on the Mainland, and it still would look like a vacant desert.

Am I the only one that predicts maybe 6 years left before the plug is pulled?
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#2
Id Like to think that SL residents are getting smarter about land use,commercial use etc. mainland LL Land is really laggy !
and i believe this fact sends them to private companies for rentals.comparing LL to rl isnt really fair i dont think. in current times online shopping far out weights, the costly travel of say toys are us, an expensive retailer of toys, or k-mart that has been on the edge of going under for a long long time . any and all things, have their ups and downs. i totaly love SL. and tend to be with it for a long time to come.LL's greed permitting :P
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#3
(08-04-2019, 07:22 PM)Fem\nominon Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.Id Like to think that SL residents are getting smarter about land use,commercial use etc. mainland LL Land is really laggy !

I admit I have not noticed any real lag.  Then again, I have not found a mainland location with more than 3 or 4 people in ages.

Interesting about "Commercial" though.  I still remember the frantic era of buying sims for companies.  It seems like when I started everybody had them.  IBM, Apple, Dell, Ford, it was like every company had their own land in SL.

Now, they are all gone.  Interestingly enough, I found one that still seems to be there.  But it also looks abandoned for a decade, like it was abandoned, and somebody in accounting just keeps paying the bill.

That is the AMD - ATI sim, AMD Dev Central.

It literally looks like SL, circa 2008.  Everything prim, everything oversized, and the traffic is in the double digits, even though they own the entire sim.  I bet there is a story there.  Was probably 2 or 3 people behind it who no longer work for AMD, so now it sits abandoned.  But mindless bots still pay the bill so it remains forever an abandoned sim.

And that is more and more how SL is seeming to me.  Abandoned.
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#4
(08-04-2019, 12:24 PM)Mushroom Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.In SL you can see this simply by wandering around Mainland.  When I started, Mainland was densely packed, and highly desirable.  It seemed like everybody wanted to be there, especially next to a road, river, or railroad.  Today, it is like Mainland is a giant desert.  With almost all of the land being "Abandoned", and LL is doing absolutely nothing about it.

In RL, when you have that kind of situation, the price of land drops as an incentive to get people to move in.  But not in SL, here it can remain vacant for a decade, LL has never dropped the price.  And in fact, we recently had a price increase for accounts (which is needed if you want to buy land directly from LL and not rent it).

In RL, land is finite, so that particular argument holds no weight in comparing it to SL, I'm afraid
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#5
(08-04-2019, 11:33 PM)katielea Wrote: Guests cannot see links in the messages. Please register to forum by clicking here to see links.In RL, land is finite, so that particular argument holds no weight in comparing it to SL, I'm afraid

But it still requires servers and resources to keep it in operation.  So it is still costing money to keep it "there", and is not making any income.

So yes, it actually does hold weight.  If it was not mainland they would have long ago thrown the switch and turned it off.
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#6
That is a good set of questions and I think that only the time will show, what will happen.

The pick of the popularity and the LL revenue was in 2009 , if I remember correctly.

The recent increasing of the membership fee and the money exchange charge to 5% was a big mistake, in my opinion.  The decreasing of the land prices that happen some 1 year earlier and increasing the prims per land, was a move in the right direction.

Toyota was there, spending allot of money on their sims and projects.  They either moved out or moved and are hard to find.
So many brilliant creators from japan, scriptwriters, mesh makers, brilliant minds that could build amazing things . . . they mostly gone.

I think that the biggest mistake, LL is making, is underestimating the "inter-nationality" of the project.
You cannot tell people from different countries to Americanize from every angle.
They get up every morning, in their own beds, each in their own country, and they are living according to the frame in there.

While the "American Freedom" has already been proven false and ridiculed, some of the new trends, laws, other idiocy, are all together more on the "Anti-freedom" side.
Enforcing those on the people around the globe, even within a "game" such as "Second Life", can only increase the number of middle fingers, up high in the air.

Ironically, the most perverted grids out there are US based.
The most loaded with stolen digital goods grids out there . . . guess where their servers are. 

Altogether, with SL loosing the popularity, VR technology about ready to be replaced with something much better, SL needs an enormous wave of real freedom and dramatic changes in their policies, to even survive.  Never mind moving forward anywhere.

My two cents here.  Smile
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#7
As someone who is now returning after a several years break, I have really noticed the depopulation effect. Lots of welcome sims literally disappeared, and the few ones that are still active only have a few people roaming around. Ditto for music clubs. There are fewer and none of them gathers the lag-inducing crowds you could see years ago. Also, Midnight Mania boards that used to lockdown quite fast, sometimes during midday, even if they aimed at 700-800 clicks, now can't even reach 399 clicks during an entire day (you can check the AdN store). It's like in 3-4 years SL population has been cut in half.
Don't for what future awaits to SL, but it's not looking very bright IMO.
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#8
I've been in SL since 2008... I have a small shop and LL are greedy ass m*fckrs: 5% in the processing fee. it is outrageous.... I'm exchanging outside their greedy system ...! who remembers the time when the processing fee was $1 ?? then 1.5%, then 2.5% and now 5%! it's like they're trying to compensate loses by charging mechants. it's not fair and if they continue to do things this way, I'm one of those who will abandon SL for good and move somewhere else because they seem to NOT CARE SHIT. it's like they're doing things purposefully to ruin SL and shut everything down.
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#9
I went thru the same thing in Ultima Online. While there was no commercial aspect much there I still hated to see it slowly dying.
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